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    <title>VR &#8211; GTech Booster</title>
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    <description>Technology • Engineering • Computing • History</description>
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        <title>Meta-Quest 3: A modern augmented reality you did&#8217;nt know you need</title>
        <link>https://gtechbooster.com/meta-quest-3-a-modern-augmented-reality-you-didnt-know-you-need/</link>
        <dc:creator><![CDATA[Focal Point]]></dc:creator>
        <pubDate>Wed, 31 Dec 2025 02:50:42 +0000</pubDate>
        		<category><![CDATA[Features]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[Meta Quest]]></category>
		<category><![CDATA[VR]]></category>
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                    <description><![CDATA[From the first computers to smartphones that fit in our pockets, each step has transformed how we live, work, and play. Now, we stand on the edge of another revolution; Virtual/Augmented Reality (VR).]]></description>
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        <title>Project Cambria projected to be a shadow Oculus Quest 2 VR headset</title>
        <link>https://gtechbooster.com/project-cambria-projected-to-be-a-shadow-oculus-quest-2-vr-headset/</link>
        <dc:creator><![CDATA[Gabby]]></dc:creator>
        <pubDate>Mon, 27 Jun 2022 02:31:00 +0000</pubDate>
        		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Metaverse]]></category>
		<category><![CDATA[Mixed Reality (MR)]]></category>
		<category><![CDATA[Oculus VR]]></category>
		<category><![CDATA[Project Cambria]]></category>
		<category><![CDATA[VR]]></category>
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                    <description><![CDATA[The current experience is already very satisfying, and allows you to interact with digital elements without destroying the coffee table or kicking the couch. However, the future device captures and reproduces the space with high color fidelity.]]></description>
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        <title>What is Hubs by Mozilla</title>
        <link>https://gtechbooster.com/what-is-hubs-by-mozilla/</link>
        <dc:creator><![CDATA[Gabby]]></dc:creator>
        <pubDate>Wed, 02 Jan 2019 08:06:08 +0000</pubDate>
        		<category><![CDATA[Innovations]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[Hub]]></category>
		<category><![CDATA[Mixed Reality (MR)]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[VR]]></category>
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                    <description><![CDATA[Mozilla in its endeavor to lead the development of the we released a new way to get together online within Mixed Reality, right in your browser back on 26 April 2018. ]]></description>
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        <title>Microsoft begins Game Challenge for Game Makers: Dream.Build.Play 2017 Challenge</title>
        <link>https://gtechbooster.com/microsoft-begins-game-challenge-for-game-makers/</link>
        <dc:creator><![CDATA[Gabby]]></dc:creator>
        <pubDate>Thu, 26 Oct 2017 07:28:55 +0000</pubDate>
        		<category><![CDATA[NFiles]]></category>
		<category><![CDATA[Cloud computing]]></category>
		<category><![CDATA[Microsoft XBox]]></category>
		<category><![CDATA[VR]]></category>
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                    <description><![CDATA[To participate, all team members must register. 
Create a Universal Windows Platform (UWP) game for one of the categories below by December 31, 2017, and you’ll have a chance to win cash prizes and share your game with the world.]]></description>
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        <title>Apple provides guidelines to ARKit developers</title>
        <link>https://gtechbooster.com/apple-provides-guidelines-to-arkit-developers/</link>
        <dc:creator><![CDATA[Gabby]]></dc:creator>
        <pubDate>Mon, 25 Sep 2017 08:00:00 +0000</pubDate>
        		<category><![CDATA[NFiles]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[Developers]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[VR]]></category>
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                    <description><![CDATA[Taking some of the limelight away from Google’s ARCore announcement, Apple has providedvguidelines to developers building ARKit experiences. ARKit is Apple’s new augmented reality framework introduced as part of iOS 11. It combines device motion tracking, camera scene capture, advanced scene processing, and display conveniences to simplify the task of building an AR experience. The AR guidelines include five main sections:  Designing [&#8230;]]]></description>
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        <title>Virtual Reality</title>
        <link>https://gtechbooster.com/virtual-reality/</link>
        <dc:creator><![CDATA[Gabby]]></dc:creator>
        <pubDate>Mon, 06 Mar 2017 08:00:43 +0000</pubDate>
        		<category><![CDATA[Innovations]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[VR]]></category>
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                    <description><![CDATA[Dreams are real, except they are always at play when you move from the conscious to the unconscious. What if I tell you a piece of cardboard coupled with y.....]]></description>
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